top of page
Sphere on Spiral Stairs

Create Your First Project

Start adding your projects to your portfolio. Click on "Manage Projects" to get started

AGBO Interactive Prototyping

At AGBO, I joined the Interactive team to explore how early prototypes could test engagement and pacing in interactive experiences. Working alongside designers, engineers, and producers, I helped translate conceptual goals into playable systems that could be evaluated quickly and iterated based on feedback.

Two playable prototypes were developed to evaluate engagement and retention patterns. The process provided measurable insights into production feasibility and informed a repeatable internal framework for rapid prototyping.
These learnings were shared with leadership and used to guide future interactive initiatives within the studio

This project taught me how to communicate design ideas through systems and interaction, not just visuals. I learned to bridge technical and creative perspectives — translating design principles into testable, data-driven prototypes. It also reinforced my interest in designing tools and frameworks that help teams iterate and make design decisions earlier in development.

Tools: Python, Pygame, Figma, Playtest Docs
Skills: Systems Design, Game Design, UX Research, Rapid Iteration

bottom of page